jgrim of Sublinks

Site admin for discuss.online.

Founder of Sublinks

I’m a web developer, sysadmin, and entrepreneur by trade.

I do photography, PC gaming, 3D Printing, and maker projects for fun.

More here: https://jasongr.im

  • 125 Posts
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Joined 1 year ago
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Cake day: June 9th, 2023

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  • The article discusses the author’s decision to stop using Rust for game development after three years, highlighting several challenges faced with the language in this context. Rust’s strict borrow checker and the requirement for frequent refactoring are noted as barriers to rapid prototyping and iteration, which are crucial in game development. The author also critiques the Rust game development ecosystem for being too tech-centric, which often sidelines the “game” aspect of development. They advocate for a development approach that prioritizes quick testing and iteration over strict code quality, which they find Rust does not support well.