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Joined 1 year ago
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Cake day: July 3rd, 2023

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  • ofespii@lemmy.blahaj.zoneOPtoADHD@lemmy.worldMedication holiday
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    11 months ago

    She mainly suggested it for the summer holidays since I’ve recently graduated from a very stressful and high intensity school program!

    She still gave me my meds but I do think she wanted me to take a break so that my body would be able to… Deflate.

    I’m 100% sure I would have kept myself busy and never taken the time to just exist otherwise.

    It DID make me realise that I can survive without the meds, though I dislike it.

    The first day, I felt like I was gonna ruin my life without it. But now I realise that it was anxiety due to using it and feeling so good with them.

    It helped me realise that no, I won’t die without them. But I do need them.

    They’re not crucial to my survival right now so I can reduce the fréquence of taking them.

    I usually take a break on Sundays, and take only my anti-depressants ^^ But I guess she might have wanted me to try and gauge how much I needed them now that I’ve graduated.








  • Lmfao. Having recently graduated from a Game design school, let me tell you that making a game accessible isn’t nearly as complicated as you seem to think.

    It’s mainly baout making games more customisable.

    Difficulty level, the option to change input, different colour filters to cater to vision impairment, etc.

    Adapting games to the most disabled/impaired also helps to accommodate the less disabled and everyday joe.

    Having customisable input helps people who are left-handed enjoy games for example.

    Having the option to have more contrast can help people who are playing in the sun by making the screen more comprehensible.

    The part of game development that takes the longest is the game development in itself.

    Designing the game, making sure everything makes sense, establishing the artistic direction, producing the assets, optimising everything, game testing, etc.

    Excluding a whole part of the population for a minuscule part of the game development process is just ridiculous.