Hey, I’m Chris and I love all things retro! Particularly hardware and mods.

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Joined 1 year ago
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Cake day: June 12th, 2023

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  • I mean…

    This would require a complete overhaul of the franchise’s most recognizable enemies/factions, would need entirely different theming and ideas compared to the base games that would likely be better off as an entirely different series set in the same universe. Even then, you ask for less amerco-centric games/ideas and yet america was really on the world stage with their bombs in WWII. The whole theme of the series is chinese/american nationalism and globalization breaking down as each country vies for control of the last natural resources. AFAIK the bombs were only exchanged between china and america with europe and the middle east glassing each other earlier. The soviets also engaged in the exchange (?) and south america/latin america, australia, and antarctica were relatively intact (save for the nuclear fallout). I really think another west coast fallout taking place after FO4 would be great to see more of the NCR.

    TL;DR: American nationalism is a core identity of the series and other NEARBY countries like mexico and canada should be reserved for DLC.







  • Huge jump between the original and later titles. This game really does feel huge and the dungeons might be better that BoTW. More secrets than later games and a ton of different areas. It feels super good to get acquainted with the map and actually figure out where you’re going without a guide. Combat is pretty good too, although the knockback is somewhat broken with certain enemies (looking at you, gibdo). Planning order of operations is a big one for me too (i.e “first I’ll get the heart piece, then stick up on bombs, then hit dungeon 5”) and makes the game a real challenge. Just use a guide for the later sections of the overworld. Getting to 5 is pretty much impossible without a hint. It’s worth picking back up again if you have the time.