Definitely a fantastic game. The only “mistake“ they made was that it’s honestly a little inaccessible for a lot of people. It’s very technical when you get down to it. Pretty steep learning curve even against basic AI, and you cannot have any fun playing online even if you’re competent lol
They then didn’t do a very good job of marketing to the hardcore SIM crowd, where I think it would have found a better home.
Basically it’s probably 10% too casual for the hard-core SIM crowd though they would likely accept it, but it’s impenetrable for “casuals” IMO. The power management while trying to focus on where you’re flying and engaging can really trip people up, and if you can’t manage your power you’re basically screwed
I guess it depends a lot on your background. I thought it felt simple compared to the old X-Wing series but not necessarily dumbed down, they did a decent job streamlining it for a modern take on it.
I guess that means some people can find it too slow and intricate and others too arcadey. I imagine the Skate guys are having to make a lot of those same decisions for a lot of those same reasons.
The old cwing series also came out like 25 years ago thought right? And it was niche even at that time. So I totally agree it’s a fantastic successor, but they aren’t really drafting off the legacy here
Like I agree with you, I think it’s a very well designed game that does a lot of things very well. My list of complaints is very short. But it struggled to find a core home audience And I always struggled to recommend it to people because a lot of my friends who play video games aren’t really interested in more technical vehicle games like that so I know they’re going to bounce right off it.
Star Wars Squadrons
Aw, man, underrated. Great in VR, too.
Definitely a fantastic game. The only “mistake“ they made was that it’s honestly a little inaccessible for a lot of people. It’s very technical when you get down to it. Pretty steep learning curve even against basic AI, and you cannot have any fun playing online even if you’re competent lol
They then didn’t do a very good job of marketing to the hardcore SIM crowd, where I think it would have found a better home.
Basically it’s probably 10% too casual for the hard-core SIM crowd though they would likely accept it, but it’s impenetrable for “casuals” IMO. The power management while trying to focus on where you’re flying and engaging can really trip people up, and if you can’t manage your power you’re basically screwed
I guess it depends a lot on your background. I thought it felt simple compared to the old X-Wing series but not necessarily dumbed down, they did a decent job streamlining it for a modern take on it.
I guess that means some people can find it too slow and intricate and others too arcadey. I imagine the Skate guys are having to make a lot of those same decisions for a lot of those same reasons.
The old cwing series also came out like 25 years ago thought right? And it was niche even at that time. So I totally agree it’s a fantastic successor, but they aren’t really drafting off the legacy here
Like I agree with you, I think it’s a very well designed game that does a lot of things very well. My list of complaints is very short. But it struggled to find a core home audience And I always struggled to recommend it to people because a lot of my friends who play video games aren’t really interested in more technical vehicle games like that so I know they’re going to bounce right off it.