Andy Costanza@programming.dev to StarfieldEnglish · 1 year agoSome of Starfield’s planets are meant to be empty by design - but that’s not boring, Bethesda insistswww.rockpapershotgun.comexternal-linkmessage-square130fedilinkarrow-up1142arrow-down110
arrow-up1132arrow-down1external-linkSome of Starfield’s planets are meant to be empty by design - but that’s not boring, Bethesda insistswww.rockpapershotgun.comAndy Costanza@programming.dev to StarfieldEnglish · 1 year agomessage-square130fedilink
minus-squareDemigodrickMAlinkfedilinkEnglisharrow-up10arrow-down1·1 year agoI think this is my issue too. Oblivion and Skryim had loading screens sure, but everything felt connected and purposeful - the whole spaceship mechanic can be entirely skipped with fast travel and just leaves everything so disconnected.
I think this is my issue too. Oblivion and Skryim had loading screens sure, but everything felt connected and purposeful - the whole spaceship mechanic can be entirely skipped with fast travel and just leaves everything so disconnected.