• The layoff decisions came directly from Bungie management, not Sony. This is not about Sony replacing Bungie employees with their own people.

• Many employee benefits (though not health insurance), only last until the end of the month if you’re let go. Laying people off on the 30th means a single additional day of coverage.

• Many employees had unvested shares as a result of the Sony purchase. These shares would be received based on staying the with company for a certain number of years following the sale. But those shares revert to Bungie if you leave, even if you’re fired, which is what’s happening now to many of those affected.

• Many Bungie employees that were fired found out in the morning when they were locked out of services, logins, email access revoked.

• Others who instead found out in meetings were told not to tell team members themselves, as teams would be told “by other means.” Many employees were unable to say goodbye or exchange contacts.

• Many team managers were not told at all about who on their team was being laid off, and only found out as it happened.

  • DaforLynx
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    11 months ago

    Sucks to be me, who relatively recently hopped on the train and is actually excited to see what happens after this saga.

    When art cares only about being profitable…

    Then again, I see what they were saying about overdelivering. How do i say this. When expectations are high, so is the risk. The more resources you put into a release, the greater the loss if it fails. Live service is all about momentum, and once you lose momentum, it takes a very careful hand to make sure everything doesn’t fall apart. Bungie is not led by careful hands, it seems.