After years of pouring love and dedication to recreating Morrowind in Skyrim’s engine, we’re reaching for the moon: we’re shifting to Starfield’s engine.

Say hello to Starwind! 🚀

  • Why walk when you can fly? Rocket boosted guars!
  • That’s no moon(s)! Assemble your own interstellar silt strider.
  • The space race, now with 100% more cliff racers

Tamriel’s vibrant and variant landscapes have been our home for years, a realm where our passion could roam as free as the nix hounds of Vvardenfell. ⁤⁤But as we looked up at the stars above, we saw the potential for magic far beyond what Skyrim’s engine could offer. ⁤⁤Starfield’s cutting-edge tech and vast cosmic canvas present us with the opportunity to reimagine Morrowind like never before.

We’re grateful for your support, and we look forward to continuing on this journey with you, to the cosmos and beyond.

The Starwind Team ✨

  • Dudewitbow
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    9 months ago

    couldnt even imagine the combination of morrowinds vague quest locations paired with starfields number of planets would be for a chaotic time trying to find stuff

    • egrets@lemmy.worldOPM
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      9 months ago

      “Fly at a bearing of 337° for six parsecs, then take a right at Barnard’s Star… or was it a left?”