• TimewornTraveler@lemm.ee
      link
      fedilink
      English
      arrow-up
      10
      arrow-down
      1
      ·
      9 months ago

      what the hell does the number of As even mean? how does one quantify how many As your game has? if I made a game today and shipped it how many As could I get today?

      • SuperSaiyanSwag
        link
        fedilink
        English
        arrow-up
        37
        ·
        edit-2
        9 months ago

        Recently one of the executives at Ubisoft called Skull and Bones a AAAA game. Now the internet is dunking on it.

      • yamanii@lemmy.world
        link
        fedilink
        English
        arrow-up
        6
        ·
        9 months ago

        I read it’s how the companies talked to the stores, AAA meant it would probably be popular and expensive so you better order a big batch.

        • sugar_in_your_tea@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          6
          ·
          9 months ago

          Is that so?

          It fits with my understanding as well, but comes from investment grade bond ratings where AAA usually signifies the highest quality (i.e. the best chance of getting paid back). A AA bond is still a good bond, but it has a higher risk of default.

          But in practice, I just see AAA as a “high budget production,” both in development costs and marketing. It doesn’t mean it’s a better product, just one with a lot more money on the line.