For me it is opening credits sequence in Nier Automata, Shadowlord’s castle in Nier Replicant and AI reveal in MGS2. All these three games are masterclass in storytelling.

  • LambdaRX@sh.itjust.worksOP
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    5 months ago

    I really enjoyed begining of Automata, action, music and artstyle, but the neat thing is … That opening credits are placed 20+ hours later in the game. And by that time i was really invested in the story and characters.

    I also agree that there should be some savepoint in the begining of a game, I died once or twice and it was annoying to replay everything from the start.