nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 months agoAfter Life by You's disastrous end, Paradox chalks up a 90% drop in operating profit for Q2: 'We end the second quarter of the year with mixed feelings'www.pcgamer.comexternal-linkmessage-square10fedilinkarrow-up140arrow-down10
arrow-up140arrow-down1external-linkAfter Life by You's disastrous end, Paradox chalks up a 90% drop in operating profit for Q2: 'We end the second quarter of the year with mixed feelings'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 months agomessage-square10fedilink
minus-squareYourPrivatHater@ani.sociallinkfedilinkEnglisharrow-up9arrow-down1·edit-24 months agoRemoved by mod
minus-squareMontaggelinkfedilinkEnglisharrow-up7arrow-down1·5 months agoCity Skyline 2 crossed 1 million purches back in February. I’d hardly call it a disaster.
minus-squareCMDR_Horn@lemmy.worldlinkfedilinkEnglisharrow-up8·5 months ago crossed 1 million purches back in February. I’d hardly call it a disaster. does that account for how many people returned it when it was unplayable?
minus-squaredeegeese@sopuli.xyzlinkfedilinkEnglisharrow-up7·5 months agoSo that’s $50m gross against a development cost that’s probably twice that, right?
minus-squareYourPrivatHater@ani.sociallinkfedilinkEnglisharrow-up1arrow-down2·edit-24 months agoRemoved by mod
Removed by mod
City Skyline 2 crossed 1 million purches back in February. I’d hardly call it a disaster.
does that account for how many people returned it when it was unplayable?
Yes as far as I know
So that’s $50m gross against a development cost that’s probably twice that, right?
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