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- cross-posted to:
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Whelp…I’m out. (I expected this to happen before they said anything though, honestly.)
Whelp…I’m out. (I expected this to happen before they said anything though, honestly.)
Generally the cheat will do something like, read the input the server just said you did, and then send a faster move that will beat it. It can be a bit more obvious in SF6 because usually your best move against a heavy attack is a DI (drive impact) reaction, and cheats will be suspiciously consistent and inhumanly fast. Here’s a video from Diaphone that explains how he can tell.
Thanks! I will take a listen at that video! I imagine in sf3 it could also have been obvious with the parry system
Since you mention it, here is the same guy using it for perfect parries and jump-ins as well.
Thanks!
That was hilarious to see, and the player was good. He went into defensive mode on the second round on the first game, and in the second game he went into faking attacks to trigger reactions and punish when responding wrong. Loved it haha
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