• WaterSword@discuss.tchncs.de
        link
        fedilink
        English
        arrow-up
        8
        ·
        4 months ago

        It’s kind of awesome to think every call of duty game, valve game and Id software game still all use an engine that originated from quake!

        • Vik@lemmy.world
          link
          fedilink
          English
          arrow-up
          4
          ·
          4 months ago

          Fast forward to today, it’s kind of terrifying that the proprietors of DirectX effectively own the poster-child Vulkan game engine for both performance & visual fidelity.

        • Dark Arc@social.packetloss.gg
          link
          fedilink
          English
          arrow-up
          2
          arrow-down
          1
          ·
          edit-2
          4 months ago

          I don’t know if they really do… I mean they’re derived from it, but it’s pretty unlikely any of the quake code is in CS2 or the latest call of duty.

          Quake is definitely a legend regardless, just for creating the PvP FPS scene.

          • WaterSword@discuss.tchncs.de
            link
            fedilink
            English
            arrow-up
            4
            ·
            4 months ago

            I mean if you trace it back far enough, the engines used are in fact forks of the quake engine (IdTech 2). I’m sure there’s some simple system somewhere that’s still the same in all engines all these years later