I’ve played the game for like 10-15h around half a year ago and stopped. Picked the game up again after the new update and am struggling with re-acquainting myself with the controls, but I’ll get back there I think. More importantly, I don’t know when to take opportunities to come out and make plays.

For context, I played a round yesterday where I found the boss lair after a single clue which was in the neighbouring compound. I went there by accident and started the fight. Looking for a boss weapon, which I didn’t know didn’t spawn next to the boss lair anymore, I attempted the Assassin without a weapon and almost got killed. After wasting a sticky, I ran in the attic and hid there for like 35 minutes, listening to my surroundings in the hopes of finding a hunter. Fast forward a little, I managed to find a hunter that’s been trying to kill the Assassin themselves for like 15 minutes straight and killed them, then I had like 5 minutes left to kill the boss and extract but didn’t get it, so I just extracted.

Ultimately, I just spent 35 minutes in an attic doing nothing which wasn’t as engaging. Any tips on how to make myself go out of my way to make proactive plays?

  • MentalEdge@sopuli.xyz
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    13 days ago

    How is any of that mutually exclusive with what I’m suggesting?

    Maybe you don’t want to play without roleplaying like it’s life and death, but that’s you.

    Whether OP likes playing your way, mine, or their way, is up to them, and whether they find in fun or/and productive.

    Did you really use the word “authentic” as if there’s an “inauthentic” and “incorrect” way to enjoy a game?

    Who are you to define what other people want out of the games they play? If I set out to just figure out some of the NPCs, am I doing it wrong? If I set out to just get some kills, am I doing it wrong?

    Fuck no. People make their own fun. OP asked how to get over their tendency to just hide from other players and not actually play the game. Lowering the stakes until you can bring yourself to actually do shit is a fucking no-brainer.

    Then when you can, you can go ahead and raise them as high as you like again, IF that makes it more fun FOR YOU.

    • Blxter
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      13 days ago

      No where did I say one one is correct or not. I just said if you lower the stakes to fight then you raise the stakes you will not fight the same. No where did I say one way is better than another. I didn’t tell anyone what to do.

      Edit: in fact no where did I suggest you do anything. The only thing I really say is you either get rid of “gear fear” or “loot” or anything of the matter and just pay the game or you continue to do what you do. This even goes for casual vs ranked matches in csgo ro r6 playing in a casual match will never compare to playing in a competitive match because everyone including you will be acting different. You can not train one way and then play another and expect it to correlate completely.

      • MentalEdge@sopuli.xyz
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        13 days ago

        You said you disagreed, which is a pretty clear endorsement of your own thoughts over mine.

        You then proceeded to use the word “authentic” to describe a given playstyle as if it’s “more real” than others.

        If you didn’t want to come across like you were pushing a “right” way to play, pick your words better.

        Obviously different people will play differently depending on how they relationship with a game works. Why is that worth bringing up as if it’s a problem?

        • Blxter
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          13 days ago

          Bi guess I understand his post as wanting to get better in those “authentic” situations witch you will not get into if you “run in”. I did not say one is not fun, or not real, or the “right” way. He is talking about how he plays and how to get better at the way he is playing and you suggested to completly change the way he is playing.

          If I were to actually suggest anything for him would be to play and get better with his play style would be to go in with cheap and stripped down kits basically handicap himself as much as possible and then play as if he has it all on the line the same way.

          • MentalEdge@sopuli.xyz
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            13 days ago

            Not forever.

            I said they should deliberately get into trouble in order to develop some skill and gamesense.

            You can just keep doing what you do with small alterations, but that is a really slow way to improve.

            The fastest way to learn to deal with other players, is to go to them, not wait for them to come to you.

            • Firestorm DruidOP
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              13 days ago

              I’m usually the last to advocate for that, but there truth lies somewhere in the middle. You both raise really valid points and suggestions for me to improve.

              On the one hand, going havoc on other hunters and getting a feel for combat and making plays is really good advice because of what I mentioned in my post. On the other hand, trying to play “authentically”, whatever that might mean in this case but probably something like incorporating gun fights and going for objectives, is also really helpful because I also need to learn the ropes of the basic gameplay loop.

              I very much appreciate both of your inputs - I’ll have to ponder my orb and see what I’ll cook up!

              • MentalEdge@sopuli.xyz
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                13 days ago

                Going towards hunters isn’t something you should always do. It’s not a universally good way to win.

                Its only a universally good way to learn. Hunt puts only a handful of players on a giant map, so getting good at gunfights by being in gunfights can take forever unless you put your finger on the scale a bit and go out of your way to find trouble, at least some of the time.

          • Firestorm DruidOP
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            13 days ago

            I’m usually the last to advocate for that, but there truth lies somewhere in the middle. You both raise really valid points and suggestions for me to improve.

            On the one hand, going havoc on other hunters and getting a feel for combat and making plays is really good advice because of what I mentioned in my post. On the other hand, trying to play “authentically”, whatever that might mean in this case but probably something like incorporating gun fights and going for objectives, is also really helpful because I also need to learn the ropes of the basic gameplay loop.

            I very much appreciate both of your inputs - I’ll have to ponder my orb and see what I’ll cook up!