Fallout 3, New Vegas, Elder scrolls Oblivion are my three favorite games of all time If I had to put my finger on them. But it’s not enjoyable anymore to simply download them and try to play through them again. There’s just something about trying to replay them and it just doesn’t work. Maybe I spent too much time playing games with high graphical fidelity lately, or I spent too much time in them back in the day. But if there was a remake, 2028, they released a brand new version of any of these games, it would be immediate purchase for me. I would spend another thousand hours in them with modern graphics and updates. Like a modern game engine… The thing I wonder though is why? Why don’t they remake any of their games? Not even Skyrim! They just keep re-releasing it.

  • RightHandOfIkaros@lemmy.world
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    3 months ago

    OpenMW counts as a remake of Morrowind, kinda. It only changes the game engine though.

    But like, officially? Pretty unlikely. Which is fine, the old games are still good, easily available, and very playable. I’d rather that than Bethesda’s new games get delayed in favor of remaking old ones, and then the remakes completely change what the old games were into something they were not.

    • I Cast Fist@programming.dev
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      3 months ago

      The real irony is that OpenMW is a better engine than anything bethesda managed to come up with in the past 20 years.

      • Magiilaro@feddit.org
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        3 months ago

        Not really, because it is in it’s core the same engine with the same limitations. It has the same worldspace and cell system as the original engine from Morrowind. Yes it has shader (a modern feature that is in the creation engine at least since Fallout 76, most likely even Fallout 4) and a LUA script engine besides the official creation script engine. This could be added to the engine very easily and that the Creation Engine doesn’t has this is a design decision not a engine limitation.

        • NuXCOM_90Percent
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          3 months ago

          Yup.

          OpenMW is awesome, no arguments there. But it is really “just” an incredibly patched and modernized version of the Morrowind era gamebryo. One could argue it is comparable to if Bethesda ported Morrowind to Skyrim (they would be very much exaggerating but…).

          But issues regarding level geometry, animations, world/cell space? All of that is still there.