So, I’m trying to print some older models from thingiverse and I have discovered that basically all the files I want to print have glaring flaws in them.

Internal free floating structures, connector pieces and holes that are the exact same size… So on and so forth…

Do I need to learn a software like CAD or Blender to fix these? I seem to be able to do some basic stuff in Orca Slicer but it honestly seems like as much of a pain to modify the parts there as it would be to use a real software.

Is there one that’s easier? I think I messed around with SketchUp once upon a time.

I am worried this feels like opening a can of worms just so that I can make a thing that already exists in a dozen forms better.

  • iii@mander.xyz
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    3 days ago

    Tinkercad (free, closed source, in browser) is what I use. It’s very basic, but easy to learn.

      • CrayonRosary@lemmy.world
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        2 days ago

        it made no sense to me

        That’s all CAD software. You can’t just jump in and intuitively learn it by just doing it. It’s like trying to learn a programming language. You need a solid tutorial to explain the basics, at a minimum. Even with something simple like TinkerCAD.

        FreeCAD was probably the worst choice. Give TinkerCAD a try. I know the FOSS community will hate me for saying this, but I like Autodesk Fusion for a full featured CAD package. It has a very steep learning curve, like all CAD software, and you need to watch some videos first. You will make a ton of mistakes and do even simple things wrong at first, but once you get going, it’s great to use.

      • agamemnonymous@sh.itjust.works
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        3 days ago

        Yeah abandon FreeCAD for now. It’s a powerful FOSS option, and the new v1.0 looks promising, but I second TinkerCAD to learn. It’s intuitive, and most of the principles you learn will translate fairly easily to other CAD software. Unless you’re trying to sculpt organic shapes, I’d focus off TinkerCAD

      • Landless2029@lemmy.world
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        3 days ago

        I second tinkercad for super basic parts. Need to print a knob for a radio that isn’t on thing-verse? 20min in tinkercad.

        For blender basic things to learn could be plugging a hole in a part and adding a smaller or bigger one to match the screws you have on hand.

        Or cutting a part in half to extend it, fill in the gap.

      • grue@lemmy.world
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        3 days ago

        I’m both used CAD software professionally to do engineering and developed CAD software professionally, and TBH I, too, find FreeCAD difficult to use.

        (I haven’t tried the latest versions that are supposed to be better yet, though.)

        • Krauerking@lemy.lolOP
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          3 days ago

          Yeah I noticed that. Kinda feels like doing it in the slicer but with brighter colors.