• sexual_tomato@lemmy.dbzer0.com
      link
      fedilink
      arrow-up
      5
      ·
      1 month ago

      In a past career, I was a mechanical design engineer; I’ve probably spent 10,000 hours of my life in SolidWorks. Not once did I feel like a 3d mouse would speed me up or otherwise solve my problems. I trialed a spacepilot for several months and just couldn’t be arsed after awhile. What do others get out of them?

      • B0rax@feddit.org
        link
        fedilink
        arrow-up
        11
        ·
        1 month ago

        For some people it simply does not help with the workflow. For me it is a significant upgrade as it allows me to never use the normal mouse to move around in 3D, and allows me to quickly move the view to where I want it to be. Without it, moving in 3D just feels clunky to me.

        But as I said, it is a preference.

      • Sir_Kevin@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        4
        ·
        1 month ago

        I don’t have as many hours in SolidWorks but for me, trying to navigate without a 3d mouse feels like riding a bike with square tires. I could manage to do it but why. At the end of the day though it’s a preference. Likewise I have to murder the x and y axis on it for things to click in my head, which is another preference. I suppose growing up as a gamer may have something to do with that. I don’t want to move/rotate the object, I want to move/rotate the camera…

        • oyo@lemm.ee
          link
          fedilink
          arrow-up
          2
          arrow-down
          1
          ·
          1 month ago

          I also prefer to move the camera, which a mouse is more intuitive for. A 3d mouse is like holding/rotating the object. A middle mouse button is so freaking simple and fast I just don’t understand the problem. Moving the view around is like 2% of my workflow.

          And scroll up has to be zoom in. The fact that many defaults are the opposite is literally insane.