ZeroCool@slrpnk.net to Microblog Memes@lemmy.worldEnglish · 11 hours agoMasochismi.ibb.coimagemessage-square135fedilinkarrow-up1585arrow-down19
arrow-up1576arrow-down1imageMasochismi.ibb.coZeroCool@slrpnk.net to Microblog Memes@lemmy.worldEnglish · 11 hours agomessage-square135fedilink
minus-squareabbotsbury@lemmy.worldlinkfedilinkEnglisharrow-up14arrow-down5·4 hours agoCounterpoint: not every game needs to be chill
minus-squarecarpelbridgesyndrome@sh.itjust.workslinkfedilinkEnglisharrow-up4arrow-down3·1 hour agoIt’s a choice. You don’t have to take it
minus-squareabbotsbury@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down1·34 minutes agoThe choice existing would impact how players play, which may also go against the artistic vision. You don’t have to play a non-chill game.
minus-squareBroBot9000@lemmy.worldlinkfedilinkEnglisharrow-up1·5 minutes agoYes it’s a choice, but there need to be games that are difficult for that choice matter. Many hard modes are just bullet sponges and extra grinding. Where else can we find difficult games that are meant to be difficult in every aspect and not just a tacked on mode with larger health numbers? That’s what souls games are. If you want an easy mode play ER or a different game. Not every game is designed for you.
Counterpoint: not every game needs to be chill
It’s a choice. You don’t have to take it
The choice existing would impact how players play, which may also go against the artistic vision. You don’t have to play a non-chill game.
Yes it’s a choice, but there need to be games that are difficult for that choice matter.
Many hard modes are just bullet sponges and extra grinding.
Where else can we find difficult games that are meant to be difficult in every aspect and not just a tacked on mode with larger health numbers?
That’s what souls games are. If you want an easy mode play ER or a different game. Not every game is designed for you.