cross-posted from: https://lemmy.zip/post/27055106

​Hackers have used new GodLoader malware exploiting the capabilities of the widely used Godot game engine to evade detection and infect over 17,000 systems in just three months.

  • SpaceMan9000@lemmy.world
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    2 days ago

    True, but the comment I was responding about not trusting non-web builds. This could imply that it’s only for non-web build Godot games while you could easily do this with any engine.