• jjjalljs@ttrpg.network
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    4 days ago

    This sounds more my taste. I played a fair amount of PoE1, but a lot of it ended up feeling like I was just running my stats around. I’d win or lose because of gear. Like, I could hand control over to someone who’d never played before and they’d do mostly fine.

    Contrast with like Sekiro where handing someone the controller they’ll probably just get stomped, since it has a bigger player skill factor.

    A balance of those two extremes sounds nice.

    • Bakkoda@sh.itjust.works
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      3 days ago

      Initial impression for me (4.5k hours in PoE1) was a hard no. Things is I’m pretty bad and I’m pretty lazy. It’s def harder, more punishing and the pace is much slower if you just thought you could aoe spam your way to end game.

      About 5 hours in on my third class I’m struggling but having fun. It’s def a steep curve.

      • jjjalljs@ttrpg.network
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        3 days ago

        Thinking about it, a combination of “You need good gear to win” AND “You need good player skill to win” might not be my cup of tea.

        I only have ~250 hours in Path of Exile 1, but I never got really deep into theory or build craft. I don’t really love the spreadsheet and forums mode of the genre that much.

        I guess we’ll see!