Yuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 2 days agoI can see why g@mers love this devhexbear.netimagemessage-square64fedilinkarrow-up198arrow-down12
arrow-up196arrow-down1imageI can see why g@mers love this devhexbear.netYuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 2 days agomessage-square64fedilink
minus-squareInfamousblt [any]@hexbear.netlinkfedilinkEnglisharrow-up17·2 days agoSekiro is a rhythm game like DDR and nobody will ever convince me otherwise
minus-squareimogen_underscore [it/its, she/her]@hexbear.netlinkfedilinkEnglisharrow-up3·edit-21 day agoevery good melee action game is basically
minus-squareAssortedBiscuits [they/them]@hexbear.netlinkfedilinkEnglisharrow-up9·2 days agoEvery game without RNG and almost every game with RNG becomes DDR once you speedrun it. The really funny ones are old-school JRPGs where people optimize going through the menus.
minus-squareblindbunny@lemmy.mllinkfedilinkEnglisharrow-up10·2 days agoThe day I made this realization was the day I beat Gyoubu Oniwa
Sekiro is a rhythm game like DDR and nobody will ever convince me otherwise
every good melee action game is basically
Every game without RNG and almost every game with RNG becomes DDR once you speedrun it. The really funny ones are old-school JRPGs where people optimize going through the menus.
The day I made this realization was the day I beat Gyoubu Oniwa