I’ve recently noticed some melee builds that revolve around heavy slams, I was wondering if you folks can share your experience with them and help me decide whether they are fun and worth investing into them.
I guess the top contenders are Samptones and Sancti Magistar incarnon, but there’s also mention of Fragor and Arca Titron. Any of you got experience with these builds, is it a gimmick or not?
I’ve mostly been using Okina recently and Azothane before that so I want to spice it up a bit with something different for a change. They’d be for general use in any missions, from relic cracking to 1999 bounties, etc.
Ruvox, my beloved
I want to like incarnon melees but they are always so tricky to maintain for me. I like to rely on guns most of the time, only pulling out the melee when needed and that doesn’t work well when you need to maintain the combo counter and worry about the time limited incarnon mode.
The only one that I liked was Okina because it has the “freeze combo decay when stowed” ability
Ruvox has an incarnon upgrade that builds combo when you do normal slams for each enemy hit, and another that makes it require only a 3x combo. With galv reflex giving you a base 5x combo with a few kills it becomes essentially effortless.
That might be good but it means you’re missing out on +60% radius… hmm, so many options
There are a few more incarnons with combo storage: Furax (also has 90% slam efficiency), Ack & Brunt and Anku too. Praedos has a gimmick where it resets combo duration if you pick up ammo, in addition to its mobility buffing, so just mod it for combo duration and bring a weapon that uses a lot of ammo like the Akarius and it nearly never runs out.