ampersandrew@lemmy.world to Games@lemmy.worldEnglish · 3 days agoVideo Games Can’t Afford to Look This Goodwww.nytimes.comexternal-linkmessage-square131fedilinkarrow-up1210arrow-down120cross-posted to: [email protected]
arrow-up1190arrow-down1external-linkVideo Games Can’t Afford to Look This Goodwww.nytimes.comampersandrew@lemmy.world to Games@lemmy.worldEnglish · 3 days agomessage-square131fedilinkcross-posted to: [email protected]
minus-squareSnot Flickerman@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up5·2 days agoI’ve seen a lot of cool indie games pop up out of heavily modified classic idTech engines like the DOOM and Quake engines. They’re definitely not high fidelity, but a lot of them scratch an itch that slower paced modern games can’t seem to scratch.
I’ve seen a lot of cool indie games pop up out of heavily modified classic idTech engines like the DOOM and Quake engines. They’re definitely not high fidelity, but a lot of them scratch an itch that slower paced modern games can’t seem to scratch.