A different business model from the US, adapted for a different reality than that of the US. It sounds obvious, but for years free-to-play was vilified as something uniquely evil — while gatekeeping online games behind owning a PC and paying $60 plus expansions plus subscription was the morally superior way. A stance obviously taken by people who could afford all that.
F2P games are still seen as lesser today among elitist anglo gamers.
Depends if it’s designed to be a game in the first place or just a cash grab. Not saying that the “hardcore” F2P games (Dota, CS, OW, LoL etc) don’t have a absurdly priced skins and gambling mechanics but at least they weren’t built specifically for maximising dark patterns and sometimes their community fights back over monetisation practices
F2P games are still seen as lesser today among elitist anglo gamers.
Aren’t most of those games propped up by the absolute scummiest predatory monetisation practices
Depends if it’s designed to be a game in the first place or just a cash grab. Not saying that the “hardcore” F2P games (Dota, CS, OW, LoL etc) don’t have a absurdly priced skins and gambling mechanics but at least they weren’t built specifically for maximising dark patterns and sometimes their community fights back over monetisation practices
Most but there’s some good f2p games.
Yeah and for good fucking reason