Huge boost for Godot development!

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  • I Cast Fist@programming.dev
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    9 months ago

    Did a bit of digging and found this from 2018. FNA is as close to XNA 4 as possible and that’s it. MonoGame really is a “successor” in that it left behind some initial compatibility to keep up with newer hardware (consoles). I can see why someone would prefer FNA in that case.

    https://github.com/FNA-XNA/FNA/issues/154