• BlackEco@lemmy.blackeco.com
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    3 days ago

    Wait, did Apple implement its own codec? I thought even the Airpods Max used AAC, which is lossy.

    As for Qualcomm, only aptX Lossless is lossless and I’m not aware of many products supporting it (most supports aptX HD at most)

    • cogman@lemmy.world
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      3 days ago

      Yeah, the problem (imo) isn’t lossy v lossless. It’s that the supported codecs are part of the Bluetooth standard and they were developed in like the 90s.

      There are far better codecs out there and we can’t use them without incompatible extensions on Bluetooth.

      • Natanael@slrpnk.net
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        3 days ago

        There’s a push for Opus now, it’s the perfect codec for Bluetooth because it’s a singular codec that fits the whole spectrum from low bandwidth speech to high quality audio, and it’s fully free

          • Natanael@slrpnk.net
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            3 days ago

            Transparency is good enough, it’s intended to be a good fit for streaming, not masters for editing

              • Natanael@slrpnk.net
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                3 days ago

                You literally can not distinguish 192 Kbps Opus from true lossless. Not even with movie theater grade speakers. You only benefit from lossless if you’re editing / applying multiple effects, etc, which you will not do at the receiving end of a Bluetooth connection.

    • KoalaUnknown@lemmy.world
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      3 days ago

      The newer H2 SoC AirPods support ALAC, Apple’s lossless codec; however, their phones don’t yet support it, so the only way to use it is with the Vision Pro.

      • zod000@lemmy.ml
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        3 days ago

        AFAIK, ALAC will not be actually lossless over bluetooth for the sames reason LDAC can’t be lossless; there simply isn’t enough bandwidth. That doesn’t mean that it won’t sound great or perhaps work better than LDAC.

          • zod000@lemmy.ml
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            3 days ago

            Oh, so they aren’t on bluetooth at all? That is an entirely different story, thanks for the info.

            • KoalaUnknown@lemmy.world
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              3 days ago

              Yes, the protocol used is currently proprietary. That being said, so was ALAC at launch and they later made it open-sourced and royalty free.