The plugin isn’t available on the plugin store yet, and has to be downloaded manually from the github.
Also general reminder that framegen isn’t recommended to be used under 60fps according to AMD. It will work, but you can get really bad input lag. It’ll depend on your own tolerance for input lag and the type of game for whether this will be a viable option for you.
Additionally, the artefacts that appear onscreen are more noticeable as that frame is there there for longer, as opposed to if you went from a base FPS of 100 and took it up to 120 with frame-gen.
The plugin isn’t available on the plugin store yet, and has to be downloaded manually from the github.
Also general reminder that framegen isn’t recommended to be used under 60fps according to AMD. It will work, but you can get really bad input lag. It’ll depend on your own tolerance for input lag and the type of game for whether this will be a viable option for you.
the tragedy of frame gen. works the worst when you need it the most.
The (fps) rich get richer while the (fps) poor are left behind, the true tragedy of our times.
Too close to home. Lol
Additionally, the artefacts that appear onscreen are more noticeable as that frame is there there for longer, as opposed to if you went from a base FPS of 100 and took it up to 120 with frame-gen.