I can't quite believe it either. Command & Conquer, Red Alert, Command & Conquer Renegade and Command & Conquer Generals (inc. Zero Hour) have their code officially open sourced.
I wouldn’t be surprised if it didn’t mean that much, if anything OpenRA is ahead of what the original engine was. The only issue is saw with OpenRA’s engine was the odd unit pathing every now and then, so perhaps that could be one thing for them to look at (not that it was consistently great in C&C)
I wonder what this will mean for OpenRA…
Open RA isn’t doing a reverse engineering project, so they’ll probably just keep working on it. They are doing a full gameplay modernization.
If videos and musics are also changed to creative commons than OpenRA can officially integrate them without that CD detection step…
edit: typo
I wouldn’t be surprised if it didn’t mean that much, if anything OpenRA is ahead of what the original engine was. The only issue is saw with OpenRA’s engine was the odd unit pathing every now and then, so perhaps that could be one thing for them to look at (not that it was consistently great in C&C)
It was pretty iffy in the original too
That is fair, I could also see them not looking at the source to avoid being influenced and keeping OpenRA their thing.