Hi Valve, do you think maybe that’s because you haven’t invested in it and have therefore created a self fulfilling prophecy? The hardware is and has been more than capable.
Having capable hardware doesnt mean itll get supported well. Nvidia is the current largest dgpu vendor by a landslide (>80%) but doesnt support linux well. Turns out, hardware companies policies makes porting software harder. In context of apple, its by mandating Metal graphics api, and not allowing for the open source option of vulkan on OSX natively. Its apple putting more work on devs, when they can choose to also support Vulkan so that virtually all modern platforms could run a game without having to resort to conpatibility layers.
Hi Valve, do you think maybe that’s because you haven’t invested in it and have therefore created a self fulfilling prophecy? The hardware is and has been more than capable.
But apples policies are not. There is a reason valve goes full on Linux.
I hear you but Valve is arguing that it’s about the lack of player base not Apple policies.
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apple dick rider
This isn’t google old man
Having capable hardware doesnt mean itll get supported well. Nvidia is the current largest dgpu vendor by a landslide (>80%) but doesnt support linux well. Turns out, hardware companies policies makes porting software harder. In context of apple, its by mandating Metal graphics api, and not allowing for the open source option of vulkan on OSX natively. Its apple putting more work on devs, when they can choose to also support Vulkan so that virtually all modern platforms could run a game without having to resort to conpatibility layers.
They didn’t say that though — they said it was the lack of players