I greatly respect when an app developer takes the care to design their app to follow their OS Human Interface Guidelines. Apps like Apollo (and wefwef/Voyager for Lemmy) for example rose to popularity partly due to looking and feeling like native iOS apps
It seems that many popular mobile apps have their own design language. Though may be pretty in their own right, I like consistency between my apps
To give an example, one of my favorite is Liftin (iOS). The dev did a great job making it feel like an extension of the native Apple Workouts app
Apollo. Sigh
I’m glad this was the top comment
Sync for Reddit.
Definitely. Just waiting for Sync for Lemmy, can’t be long.
Yeah, it’s coming soon.
The best was defintely Apollo. Memmy seems to be trying to push the native iOS UI forward, but it’s early days for that app.
Ivory from the Tweetbot devs, although is not purely Apple-y, it feels like it belongs in the platform while also adding something of their own.
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Yeah I think Google’s current thing is material design
Yep, that’s what their design language is called. It’s changed a lot over the years, but still kept the same name
It was Joey for Reddit. Currently on Connect for Lemmy
Anyone have an example of an Android app that feels like this?
Personally I don’t see the appeal of adhering to an existing design system just to make it feel “native”. I’m using Voyager on Android and it’s not native-feeling at all since Voyager is very Apple-inspired, but that doesn’t feel weird/bad. Discord is another app I use every day (though not for Lemmy) and it’s certainly not designed to feel native on either Apple or Android.
Lemuroid and Libretube are good examples. I personally think they’re beautiful and match great with stock (Google) Android Material Design
I’m really enjoying Ice Cubes for Mastodon. It really fits in with other iOS stuff well. And I’m using wefwef for lemmy too.
Fuck Apple.
Haven’t heard of that app.