It’s a hell of a lot easier to disable than it is to enable, especially if you’re not disabled. It’s a minor inconvenience once for us, but enabling it could be exceedingly difficult to overcome for someone else.
Yea, a disabled person might have to get help to enable sticky keys if it wasn’t on by default. Most non-disabled people should not need help, unless they are so tech illiterate that they don’t know how to use Google.
It’s a small annoyance that gets less annoying if you look at it from an empathetic viewpoint.
Eh, many people use computers but are not the ones who installed the operating system (e.g. work, school, library, etc.). I think it’s likely more accessible to be able to enable the feature at any time, if needed. In my experience pressing shift five times generally only happens to me when playing games. I don’t know how often it pops with normal web browsing, email, etc.
Put it into the notification bar instead of demanding focus. That way its on by default, but doesn’t interrupt, and is still easily accessible for those who need it.
There’s also no reason for a game to inadvertently trigger it. All games should clear the SKF_HOTKEYACTIVE flag on launch to disable the feature trigger during gameplay. Unreal, Unity, and most other engines do this by default.
It turns on when you tap shift 5 times in a row. It also has a pop up when it turns on giving you a link to the setting to turn off that behavior. Just turn it off when it happens if you aren’t going to use it.
It’s an accessibility thing. If you can’t press two keys at once, then you can turn it on and press the modifier key, then the active key.
It would be nice if the default wasn’t being on, or it asked during installation or something.
I bet someone who needs it likes that it’s on by default.
This is a rare case of an accessibility feature often being someone’s roadblock…
It’s a hell of a lot easier to disable than it is to enable, especially if you’re not disabled. It’s a minor inconvenience once for us, but enabling it could be exceedingly difficult to overcome for someone else.
Yea, a disabled person might have to get help to enable sticky keys if it wasn’t on by default. Most non-disabled people should not need help, unless they are so tech illiterate that they don’t know how to use Google.
It’s a small annoyance that gets less annoying if you look at it from an empathetic viewpoint.
deleted by creator
The problem is that there is no “remember my choice” mark.
deleted by creator
More one of those long ramps that switches back several times that you can ignore and take the stairs.
It asks when you do it the first time lol, although asking at installation might be a better idea
Eh, many people use computers but are not the ones who installed the operating system (e.g. work, school, library, etc.). I think it’s likely more accessible to be able to enable the feature at any time, if needed. In my experience pressing shift five times generally only happens to me when playing games. I don’t know how often it pops with normal web browsing, email, etc.
Put it into the notification bar instead of demanding focus. That way its on by default, but doesn’t interrupt, and is still easily accessible for those who need it.
I usually have it turned off. But I found it kinda useful once that I had a cast in one hand.
There’s also no reason for a game to inadvertently trigger it. All games should clear the
SKF_HOTKEYACTIVE
flag on launch to disable the feature trigger during gameplay. Unreal, Unity, and most other engines do this by default.I feel slightly less annoyed with life, now that I know this
And that’s all fine and dandy.
If it didn’t randomly decide to turn on.
It turns on when you tap shift 5 times in a row. It also has a pop up when it turns on giving you a link to the setting to turn off that behavior. Just turn it off when it happens if you aren’t going to use it.
That’s what the meme is making fun of.
You can disable this behavior too