Notice the actual desktop background, ignore my attempt to kill -9 DIscord after the first of 6 crashes

  • bh64@lemm.ee
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    7 months ago

    have you tried in a different Wayland compositor?

    By the way, I think it’s very cool that you’re writing your own engine. UE, Unity and even Godot are quite bloated.

    • Sonotsugipaa@lemmy.dbzer0.comOP
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      7 months ago

      Sway (wlroots, same compositor) did window transparency correctly, Hyprland just seems to replace the Hyprpaper background with the default one - if I float the window then other windows in the background are rendered correctly.

      Game engine programming is certainly an interesting endeavour, although I’m not confident I’ll get anywhere anytime soon unfortunately. At this point I’m more confident about my (still tiny) Vulkan knowledge than actual game dev.

      I’m currently trying to implement a UI framework (grids of elements n’ stuff), but it’s just so damn complicated