There’s been some significant changes to the gameplay loop this year, and I’m seeing a lot of mixed opinions. Interested to hear what you guys think!

  • jontree255@lemmy.worldM
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    1 year ago

    I wish I had a reason to play it lol. I’m not in need of any armor and I noticed that all the armor I crafted last year is going unused. Maybe if we had a little more control over where stats get allocated I’d be grinding. Personally if “armor crafting” ever gets added I hope it doesn’t look anything like this.

    Bonfire bash for me this year is a little more dynamic than last year. For those who don’t know last year was similar but basically each of the three people would just stand in a spot where the ships dropped enemies for 10 min and that was it. This iteration still gets boring after 1.5 runs though. It’s too mindless.

    I kind of miss there being some sort of traversal aspect to the EAZ like hunting the chests from old solstice. Part of the fun of the EAZs verticality was being good at platforming but I know a lot of people hate jumping puzzles so I see why they moved away from it.

    Loot wise I’m glad Something New seems to have better perks. Especially with an incoming HC buff. I guess the rocket has Envious Assassin so it could be good?

    • Chozo@kbin.socialOP
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      1 year ago

      I kind of miss there being some sort of traversal aspect to the EAZ like hunting the chests from old solstice. Part of the fun of the EAZs verticality was being good at platforming but I know a lot of people hate jumping puzzles so I see why they moved away from it.

      Yeessssssss, I loved the mad dash to grab as many chests as you could at the end. I kind of wonder if they decided not to do it because Strand grapples would likely trivialize that task.