• Matriks404@lemmy.world
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      11 months ago

      Why is that a problem? Unless you use outdated software any app should open it just fine.

      As an example, on my computer I have 2 (3 if you count WMP) apps for opening photos and 2 for editing ones:

      • Default Windows Photos App - Opens WEBP

      • Honeyview - Opens WEBP

      • Windows Media Player - Opens WEBP files, but I guess this is an obscure way to view pictures.

      • Built-in MSPaint - Opens WEBP, but doesn’t save them

      • paint.net - Opens WEBP and saves them

      And of course web browsers open them as well just fine.

      • AccountableMenace@lemmy.world
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        11 months ago

        I remember once I was making a presentation using Google slides, I wanted to add an image when it told me that “webp format is not supported”. Webp… Made by google… In google slides…

    • Possibly linux
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      11 months ago

      That’s the internet standard. Anything but that is going to take long to load.

        • force@lemmy.world
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          11 months ago

          why, it’s an objectively better format. unless you’re on windows xp i guess

          one could argue “but a few things don’t support it” but that’s always going to be a problem with innovation

        • Possibly linux
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          11 months ago

          Well webm was build for the web and png not.

          It would of been nice to have Jpeg XL but that didn’t happen.

    • Daniel F.@aussie.zone
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      10 months ago

      Can someone please tell me why everyone hates on WebP? It’s supported by basically everything, has better compression, supports both lossy and lossless compression, and supports an alpha channel. It’s basically a trade-off between PNG/JPEG for compatibility and JPEG-XL for features and compression.