• dual_sport_dork 🐧🗡️@lemmy.world
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    11 months ago

    I can dig it. If somebody is being an ass, I tend to bring out this one.

    All your creatures are dead. Your dog is dead. Your cat is dead. Your mom is dead. Your friends are dead. The fleas in your underpants are dead. Everyone you ever knew is dead. You are dead. One million damage to you and everyone who looks like you.

    Rocks. Fall.

    Everyone. Dies.

    • Ms. ArmoredThirteen@lemmy.ml
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      11 months ago

      This isn’t the most powerful combo especially against multicolor decks with lots of fancy mana producers, but I’m partial to this combo in my mono green commander:

      Nobody expects green to vaporize all the islands out of a deck or whatever. Big “fuck you and the horse you rode in on” energy. That whole deck is a nonsense engine, mono green but wins without attacking (mostly direct damage or milling). A lot of people don’t know how to play against it so it is especially fun to bother cocky players with expensive decks but little experience

          • Firestorm Druid
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            11 months ago

            Interesting, thanks for sharing! How often do you get your commander out, I’m wondering? I imagine playing all of the mana dorks likely nets you lots of mana early on, but 8 cmc is quite a lot still

            • Ms. ArmoredThirteen@lemmy.ml
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              11 months ago

              It can be a bit rough to get them out sometimes especially with how few land are in the deck. I usually aim to have them out turn 5 or 6 but sometimes I never pull off getting them out. Part of the current deck list is having more viable options if they aren’t on the board. The whole deck can be stopped dead if someone targets the commander and I over invest trying to bring them out again

    • swab148@startrek.website
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      11 months ago

      My fav from back in the day was Wirewood Channeler + Pemmin’s Aura + any other elf, then something like Demonfire or Warbreak Trumpeter.