Okay but really, why are they all boring 3D fighters that have barely changed since the PS2 era?

  • LEONHART@slrpnk.net
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    10 months ago

    Maybe I’m the outlier here, but if I’m a big enough fanboy of a certain anime, I don’t mind a semi-crappy video game port that let’s me further bask in that universe. Even moreso if the game’s throwing out extra new lore or good fanservice at me.

    Plus there was always something oddly charming about clunky PS2-era licensed anime games to me, although I admit nostalgia may be influencing my perspective there.

    And this is coming from someone who played through both PS2 Eureka Seven games to completion.

    • assassin_aragorn@lemmy.world
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      10 months ago

      Yeah, I could never in good conscience recommend the first Attack on Titan game they made as an actual game. But if you’re a fan? It’s a fucking blast and I loved it. There’s not as high of a bar to clear. Same with Dragonball Xenoverse. It’s fun, but not incredibly good.

      • yamanii@lemmy.world
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        10 months ago

        The AoT games are far from lazy though, they had to really think about how to adapt it, I heard the second one was good.

    • clearleaf@lemmy.world
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      10 months ago

      Same with me but I can get that from anything BUT a fighting game. Musou games at least have actual environments and lots of characters including one-arc characters and glepshittos. I’ve never felt like a fighting game offered me anything that mugen hasn’t done better for over 20 years.