• webghost0101@sopuli.xyz
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      11 months ago

      This is such a great example of the impressiveness and flaws of this tech.

      Look at the weird non corporal chair everyone, might forget the people interacting with it are ai generated too

    • Lemmy@lemm.ee
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      11 months ago

      Imagine if the AI can add sound to the video, it would be fucking nuts.

      • Adalast@lemmy.world
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        10 months ago

        It wouldn’t be too hard to train. There are enough audio models and computer vision models that could be trained in parallel on video clips that have recorded sound to train what sound profiles are associated with what events in the frame.

        The real fun one would be to figure out how to train an AI to understand sounds originating from out of frame.

      • neutron@thelemmy.club
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        10 months ago

        It won’t be long before we have something like Oobabooga or Stable Diffusion but for artificial video with matching audio. I’m so sorry for historians in the future trying to determine whether this video of Joe Biden doing tap dances on an F-16 while throwing a hadouken recovered from a trashed hard drive is authentic or not.

  • fubarx@lemmy.ml
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    11 months ago

    Porn, fake political videos, and avoid paying for stock clips.

    These are the main use-cases.

    Also, killing time while waiting for the edibles to wear off.

    • neutron@thelemmy.club
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      10 months ago

      The film industry could use some of the tools, like assisting in special effects with reduced costs. As long as it doesn’t claw on the industry workers with an abusive contract, that is…

  • Glitchington@lemmy.world
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    11 months ago

    As someone who has studied cinematography, I’m not worried about tools like this. Visual storytelling requires intention that AI can’t provide. This will probably be fine for improv comedy with simple reaction shots, but those tend to lack photographic intent anyway.

    Films like Children of Men and Drive, that tell their stories through visuals more than exposition, will still require a trained eye to craft for the foreseeable future.

    • Cloudless ☼@feddit.uk
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      11 months ago

      I mostly agree with you, except:

      Visual storytelling requires intention that AI can’t provide.

      It should be “that AI can’t provide yet”. The intent can be provided via elaborate prompts. It is just that the output from current generative AI isn’t up to that level yet.

      Give it 5 years, and AI might be able to do what you mentioned.

      • Glitchington@lemmy.world
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        11 months ago

        I don’t think an AI will ever achieve new things like the dolly zoom or bullet time. AI can replicate these things once they already exist, but humans are brilliantly absurd and we make strange new art all the time.

        • habanhero@lemmy.ca
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          11 months ago

          Your perspective is very black or white. This tech can have a HUGE impact on human and our endeavors without needing to replace us.

        • shootwhatsmyname@lemm.ee
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          11 months ago

          AI can create new ideas or solve problems that humans haven’t solved before, right? Don’t you think it might be possible someday for it to do the same with cinematography?

          • Glitchington@lemmy.world
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            11 months ago

            I said foreseeable future in my initial comment for a reason. Someday it may help sure, but even into more advanced AIs I think a hybrid of human input and generative input will give more relatable and expressive result than AI alone.

        • cornshark@lemmy.world
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          11 months ago

          What about the 2015 Go games between AlphaGo and Lee Sedol?

          https://en.m.wikipedia.org/wiki/AlphaGo_versus_Lee_Sedol

          “Many top Go players characterized AlphaGo’s unorthodox plays as seemingly-questionable moves that initially befuddled onlookers, but made sense in hindsight:[72] “All but the very best Go players craft their style by imitating top players. AlphaGo seems to have totally original moves it creates itself.”[68]”

          • Glitchington@lemmy.world
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            11 months ago

            Board games and filmmaking are more different than similar. My point was about the arts and more specifically film, so as cool as that Go AI is, I don’t view it as a threat to cinematography.

          • silasmariner@programming.dev
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            11 months ago

            Slightly fewer degrees of freedom in a game of go than in directing a film… At the end of the day each move is just picking a number out of less than 400, there’s no actual act of ingenuity there

    • habanhero@lemmy.ca
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      10 months ago

      A false sense of security is worse than no security at all.

      When the AI workforce breaks through the arts and film industry, what makes you think you’re the one holding the keys and calling the shots on AI? Simply because you studied cinematography?

      The point is the scale of the impact will likely be substantial and many potentially will be displaced. I would argue you should be studying this shift rigorously instead of being dismissive to give yourself the advantage.

      • Glitchington@lemmy.world
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        10 months ago

        Idk, they can’t stop hallucinating extra fingers yet. I’ve been running stable diffusion and llama locally for a while. I’m not worried about cinematography for the near future. And you’re being a fear mongering dick. Bloooocked!

        • jacksilver@lemmy.world
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          10 months ago

          Yeah, I think this stuff is still a long ways off. I’ve worked with graphic designers to use AI for content and it’s more miss than hit (and that’s static images for things like icons/logos).

          That’s not even getting into the fact OpenAI was showing the creme of the crop. Sam Altman was apparently showing live examples on Twitter and they were much worse in comparison.

        • habanhero@lemmy.ca
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          10 months ago

          Hey, you do you, but a great example of being in denial and exactly what people should not be doing. Everyone should be thinking about how to reposition themselves to ride this technological wave to success, and not turn a blind eye and be washed away like the parent poster above.

          “Near future” and “foreseeable future” is constrained only by imagination and can happen sooner than you think.

          • thirteene@lemmy.world
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            10 months ago

            You must have struck a nerve or that user has other stuff going on. Several months ago AI was practically eating paste. It definitely has short comings now but the adaptive speed is definitely going to disrupt most markets. AI will be considering things that the users aren’t aware of and have significantly more training than humans faster.

            • habanhero@lemmy.ca
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              10 months ago

              100%. The truth is hard to swallow but I’ve already seen people displaced by AI tech in other professions. It’s no leap at all to think this could happen in the arts and film industry soon.

              Also I don’t understand the notion of “humans can do x so AI can’t replace us”. Fact is AI only needs to do 20-30% of what humans can do to put a ton of us out of a job. And it’s a bit delusional to think one is immune just because they studied “cinematography”.

  • gibmiser@lemmy.world
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    11 months ago

    No, soon all AI will be paywalled and feature locked. Right now we are just getting a free taste so we get hooked while they refine it. There is no way capitalism will let us have so much power as individuals.

    • Lemmy@lemm.ee
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      11 months ago

      Hopefully FOSS can catch up or become even better than what they have.

    • shootwhatsmyname@lemm.ee
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      11 months ago

      Hey, the first airplane sucked. No pressured cabin or snacks with the Wright brothers was there? We’ll just have to wait and see how it improves with time

      • antidote101@lemmy.world
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        11 months ago

        Honestly, I saw some of the videos of what SORA can do, and deleted my old comment - as it was based on what the previous video models were producing.

        It still creates stuff that isn’t realistic (eg. Getting proportions wrong, or erasing objects when they’re obscured), but has certainly come a long way.