The publishers of GTA 6 and Borderlands are selling Private Division, publisher of Outer Worlds, and closing the studios behind KSP2 and OlliOlli World
I’ve enjoyed that one a lot, as a long time KSP player.
Two things stand out to me about it which are better than (unmodded) KSP:
It has a ton of procedural parts, from tanks to fairings to struts. Though I would argue it makes rockets look less detailed in terms of texturing, it really amps up what you can do overall.
Vizzy is a built in automation system where you click and drag keywords and functions into place. It is something similar to the kOS mod on KSP, though I’d argue much more approachable and with more features. You can even do multithreading (think: process staging while also processing telemetry data).
Juno is also very well optimized – after all, it also runs on Android. So if you can get beyond the relatively simplistic visuals there is a lot to like.
But is it a KSP killer? No. The character models are not great and that affects everything from EVA to immersion. It lacks a certain “it” factor, and though I have put many hours into Juno, it usually ends with me firing up modded KSP again.
Potential revival for KSP2?
Have you heard of KSA?
I’m not holding my breath until there’s more than a tech demo to see.
How about Juno New Origins (formerly SimpleRockets?
I’ve enjoyed that one a lot, as a long time KSP player.
Two things stand out to me about it which are better than (unmodded) KSP:
It has a ton of procedural parts, from tanks to fairings to struts. Though I would argue it makes rockets look less detailed in terms of texturing, it really amps up what you can do overall.
Vizzy is a built in automation system where you click and drag keywords and functions into place. It is something similar to the kOS mod on KSP, though I’d argue much more approachable and with more features. You can even do multithreading (think: process staging while also processing telemetry data).
Juno is also very well optimized – after all, it also runs on Android. So if you can get beyond the relatively simplistic visuals there is a lot to like.
But is it a KSP killer? No. The character models are not great and that affects everything from EVA to immersion. It lacks a certain “it” factor, and though I have put many hours into Juno, it usually ends with me firing up modded KSP again.