JDubbleu@lemmy.world to PC Master Race@lemmy.worldEnglish · 2 years agoLatency just still isn't there unfortunatelylemmy.worldimagemessage-square88fedilinkarrow-up1237arrow-down137
arrow-up1200arrow-down1imageLatency just still isn't there unfortunatelylemmy.worldJDubbleu@lemmy.world to PC Master Race@lemmy.worldEnglish · 2 years agomessage-square88fedilink
minus-squareAltima NEOlinkfedilinkEnglisharrow-up3·2 years agoIronically, if they were analog wireless, thered be no latency at all
minus-squareCookieJarObserver@sh.itjust.workslinkfedilinkEnglisharrow-up2·2 years agoEven cable has latency…
minus-squareNeve8028@lemm.eelinkfedilinkEnglisharrow-up1·2 years agoYou have a pretty noticeable fidelity drop when going over radio waves, though. Any pro audio devices like wireless microphones or IEMs will go over radio waves, though. Works fine for on stage use but isn’t ideal in other settings.
minus-squareSaganastic@kbin.sociallinkfedilinkarrow-up0·2 years agoSo basically radio? It would still be limited by the speed of light, you would have nanoseconds (or microseconds?) of latency!
minus-squarePizzasgood@kbin.sociallinkfedilinkarrow-up1·edit-22 years agoTen nanoseconds of travel time for every three meters of distance, or roughly one nanosecond per foot.
minus-squarenabladabla@sopuli.xyzlinkfedilinkEnglisharrow-up1·2 years agoWired head phones are also limited by the speed of light
Ironically, if they were analog wireless, thered be no latency at all
Even cable has latency…
You have a pretty noticeable fidelity drop when going over radio waves, though. Any pro audio devices like wireless microphones or IEMs will go over radio waves, though. Works fine for on stage use but isn’t ideal in other settings.
So basically radio? It would still be limited by the speed of light, you would have nanoseconds (or microseconds?) of latency!
Ten nanoseconds of travel time for every three meters of distance, or roughly one nanosecond per foot.
Wired head phones are also limited by the speed of light