JDubbleu@lemmy.world to PC Master Race@lemmy.worldEnglish · 1 年前Latency just still isn't there unfortunatelylemmy.worldimagemessage-square88fedilinkarrow-up1237arrow-down137
arrow-up1200arrow-down1imageLatency just still isn't there unfortunatelylemmy.worldJDubbleu@lemmy.world to PC Master Race@lemmy.worldEnglish · 1 年前message-square88fedilink
minus-squareAltima NEOlinkfedilinkEnglisharrow-up3·1 年前Ironically, if they were analog wireless, thered be no latency at all
minus-squareCookieJarObserver@sh.itjust.workslinkfedilinkEnglisharrow-up2·1 年前Even cable has latency…
minus-squareNeve8028@lemm.eelinkfedilinkEnglisharrow-up1·1 年前You have a pretty noticeable fidelity drop when going over radio waves, though. Any pro audio devices like wireless microphones or IEMs will go over radio waves, though. Works fine for on stage use but isn’t ideal in other settings.
minus-squareSaganastic@kbin.sociallinkfedilinkarrow-up0·1 年前So basically radio? It would still be limited by the speed of light, you would have nanoseconds (or microseconds?) of latency!
minus-squarePizzasgood@kbin.sociallinkfedilinkarrow-up1·edit-21 年前Ten nanoseconds of travel time for every three meters of distance, or roughly one nanosecond per foot.
minus-squarenabladabla@sopuli.xyzlinkfedilinkEnglisharrow-up1·1 年前Wired head phones are also limited by the speed of light
Ironically, if they were analog wireless, thered be no latency at all
Even cable has latency…
You have a pretty noticeable fidelity drop when going over radio waves, though. Any pro audio devices like wireless microphones or IEMs will go over radio waves, though. Works fine for on stage use but isn’t ideal in other settings.
So basically radio? It would still be limited by the speed of light, you would have nanoseconds (or microseconds?) of latency!
Ten nanoseconds of travel time for every three meters of distance, or roughly one nanosecond per foot.
Wired head phones are also limited by the speed of light