cross-posted from: https://beehaw.org/post/18450106

Game Information

Game Title: Avowed

Platforms:

  • Xbox Series X/S (Feb 18, 2025)
  • PC (Feb 18, 2025)

Trailers:

Developer: Obsidian Entertainment

Publisher: Xbox Game Studios

Review Aggregator:

OpenCritic - 82 average - 85% recommended - 67 reviews

Critic Reviews

4News.it - Danilo Di Gennaro - Italian - 8.8 / 10


ACG - Jeremy Penter - Wait for Sale


AltChar - Semir Omerovic - 85 / 100


Andrenoob - Andres Perdomo - Spanish - 9 / 10


Atarita - Atakan Gümrükçüoğlu - Turkish - 90 / 100


But Why Tho? - Charles Hartford - 9.5 / 10


CGMagazine - Dayna Eileen - 8 / 10


Cerealkillerz - Steve Brieller - German - 8.3 / 10


Checkpoint Gaming - Luke Mitchell - 9.5 / 10


Console-Tribe - Francesco Pellizzari - Italian - 88 / 100


Daily Mirror - Aaron Potter - 3 / 5


Dexerto - Jessica Filby - 4 / 5


Digital Spy - Joe Draper - 4 / 5


Digitale Anime - Raouf Belhamra - Arabic - 8.5 / 10


Echo Boomer - David Fialho - Portuguese - No Recommendation


Enternity.gr - Christos Chatzisavvas - Greek - 9 / 10


Eurogamer.pt - Bruno Galvão - Portuguese - 3 / 5


EvelonGames - Joel Isern Rodríguez - Kaym - Spanish - 7.8 / 10


Expansive - Laurie Jones - 4 / 5


Explosion Network - Dylan Blight - 9 / 10


GAMES.CH - Benjamin Braun - German - 79%


GRYOnline.pl - Przemysław Dygas - Polish - Unscored


GameOnly - Daniel Kucner - Polish - 8 / 10


GameSpot - Alessandro Barbosa - 6 / 10


Gamer Guides - Patrick Dane - 84 / 100


Gamers Heroes - Blaine Smith - 85 / 100


Gamersky - 心灵奇兵 - Chinese - 8.5 / 10


GamesFinest - Luca Pernecker - German - 8 / 10


Gaming Nexus - Eric Hauter - 8 / 10


Geeks & Com - Anthony Gravel - French - 9 / 10


Glitched Africa - Marco Cocomello - 9 / 10


Hinsusta - Pascal Kaap - German - 9 / 10


IGN Deutschland - Elena Schulz - German - 9 / 10


INVEN - Jaihoon Jeong - Korean - 8.3 / 10


Just Play it - Yacine Tebaibia - Arabic - 8 / 10


Le Bêta-Testeur - Patrick Tremblay - French - 10 / 10


Loot Level Chill - Mick Fraser - 8.5 / 10


Lords Of Gaming - Mahmood Ghaffar - 8.5 / 10


Manual dos Games - Joao Victor - Portuguese - 8 / 10


MondoXbox - Giuseppe Genga - Italian - 9.3 / 10


MonsterVine - Luis Joshua Gutierrez - 4.5 / 5


NextPlay - Brad Goodwin - 7.5 / 10


Nexus Hub - Andrew Logue - 8 / 10


PPE.pl - Maciej Zabłocki - Polish - 8.5 / 10


Pizza Fria - Matheus Feldmann da Rosa - Portuguese - 7.4 / 10


PowerUp! - Leo Stevenson - 9 / 10


Press Start - 8.5 / 10


Restart.run - John Carson - Recommended


Rock, Paper, Shotgun - Unscored


SECTOR.sk - Táňa Matúšová - Slovak - 8.5 / 10


SIFTER - Gianni Di Giovanni - Worth your time


Seasoned Gaming - Don Lionheart - 8.5 / 10


Shacknews - Donovan Erskine - 9 / 10


Spaziogames - Italian - 8.3 / 10


Stevivor - Jam Walker - 7.5 / 10


TechRaptor - Austin Suther - 9 / 10


The Beta Network - Anthony Culinas - 8 / 10


The Outerhaven Productions - Jordan Andow - 4 / 5


TheSixthAxis - Dominic Leighton - 9 / 10


Tom’s Hardware Italia - Andrea Riviera - Italian - 8.5 / 10


VGC - Chris Scullion - 4 / 5


WellPlayed - James Wood - 6 / 10


Worth Playing - Chris “Atom” DeAngelus - 7.8 / 10


XGN.nl - Ralph Beentjes - Dutch - 9.2 / 10


XboxEra - Jesse Norris - 8.8 / 10


ZTGD - Ken McKown - 8 / 10


ZdobywcyGier.eu - Paweł Bortkiewicz - Polish - 8 / 10


  • NuXCOM_90Percent
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    7 days ago

    I understand frustration when there are reviews knocking down a game for delivering what we feel games “ought to be” doing.

    Yeah… that is a real shit perspective. You are actively “frustrated” that people like things you don’t. That is a very big side effect of the content bubble we all liv ein.

    And I say this as someone who has loved squad based tactics since the JA2 and Silent Storm days. I am WELL used to “okay, add about 30% to the metacritic score for anything in that genre” and the like.

    Grubb has no ill will toward his colleagues (…) You get short snark because it fits better in a character limit.

    Which gets back to what is really “the problem”. It is about building his brand by “lightly ribbing” his colleagues. His colleagues who are perpetually days away from layoffs and who are constantly attacked by the asmongolds of the world who are using the exact same arguments and are glad to say “See, this person gets it. Why can’t they?”.

    Its about worker solidarity even amongst competition. It is why so many of his colleagues will make it a point to preface even the skeets with “I get that this probably came from on high but” or would have just removed the “snark” entirely and said something like

    I think the complaints about being underleveled and not having the right gear, mostly come from games like these being streamlined to the point where they usually have no friction. The obstacles in this game are the main reason I love it.

    • ampersandrew@lemmy.world
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      7 days ago

      Well, yours is certainly one perspective that I don’t share. I’m sorry his post wasn’t polite enough for you, but I promise he is and will continue to be friends with all of these people afterward; it’s a small industry and only getting smaller.

      While several reviews are knocking the game for things that he and I find not only to be non problems but in fact solutions, I found value in him sharing that perspective coupled with a negative review detailing the opposite, which is why I put it here.