I am currently in a playtest for The Division Resurgence and tried the Conflict PvP mode one or two times for the daily challenges. And it sucks. It just enforces my opinion that PvP modes don’t belong in a game like The Division. It always comes down to equipment over skill.

  • Roggie
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    I’m in the closed beta for heartland, and it sucks too. Looks like the whole IP is going to shit

    • JohnnyLX91OPM
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      Resurgence is a great game to be honest with some glaring problems however

      1. Monetization is super fucked up and greedy.
      2. The whole game is cluttered with progression systems that could easily be put together in one place.
      3. PvP just doesnt belong in a The Division game, no matter how hard Ubi tries to make it work.
      • Roggie
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        Heartland currently has MASSIVE ammo shortages, the monetization wasn’t in there yet, but the framework is there and it looks like it’s going to be very heavy. They brought mobile game style timers into it, so if you die you have to wait ~20 hours to play that character again. And I could absolutely see them saying “swipe here to reset the timer.” And you can’t create your own character, but have to choose from a preselected list (admittedly, this could have only been true for the playtest)

        • JohnnyLX91OPM
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 year ago

          Yeah, that’s the logical next step. Resurgence has like almost a dozen ways to spend real money, and parts of those are for upgrading materials.

          Stuff like ammo or play time is the next thing they will ask money for.