The next big free upgrade for Stardew Valley now has a release date in March and there's plenty to look forward to. Stardew Valley also just celebrated its 8th anniversary.
Yeah… sadly the gameplay loop gets a bit tired (for me personally anyways) after a little bit and I put it down for a while again. It’s not the games fault, I just wish there was a hybrid of this and farming simulator, where it’s not hyper realistic, but just more in depth/number crunchy I guess.
Plus other skills to learn to grow the community center. Fishing, tree-chopping, fighting in dungeons. There’s a sense of optimization as you learn, grow, and get access to more tools.
It’s slightly more action-y than Animal Crossing, but yeah, still a farm game.
The game has the basics and does them well, but i feel like it’s missing the hook. It’s really good if you’re already into the style, but it won’t bring anyone new in.
I bought it but haven’t yet managed to get into it.
Is it normal to wander around aimlessly feeling lost, or is it just me?
Yeah… sadly the gameplay loop gets a bit tired (for me personally anyways) after a little bit and I put it down for a while again. It’s not the games fault, I just wish there was a hybrid of this and farming simulator, where it’s not hyper realistic, but just more in depth/number crunchy I guess.
you might have a better time if you find a friend to chat away with while you work on the farm together
So would it be fair to say the general game plan is
Plus other skills to learn to grow the community center. Fishing, tree-chopping, fighting in dungeons. There’s a sense of optimization as you learn, grow, and get access to more tools.
It’s slightly more action-y than Animal Crossing, but yeah, still a farm game.
Wake up, feed animal, water n hoe, buy seeds/ plant, forage, quest/plan upgrades eat and dungeon or fish, pass out on the way home
The game has the basics and does them well, but i feel like it’s missing the hook. It’s really good if you’re already into the style, but it won’t bring anyone new in.