• memory_adept [he/him]@hexbear.net
    link
    fedilink
    English
    arrow-up
    7
    ·
    2 months ago

    I think terrain is beautiful, I don’t know about a mess of imaginary borders

    Personally when I fuck around with the real world map, I get a city and pick which part has the Cthulhu cultists and then I have people roll dice

    • daniyeg@lemmy.ml
      link
      fedilink
      English
      arrow-up
      14
      ·
      2 months ago

      terrain is nice, but it’s always the same. simplified colored borders however tell your campaign’s story in a simple glance. when you see your blob twice the size of that stupid ai you’ve had a beef for the past two hours it’s satisfying.

      • memory_adept [he/him]@hexbear.net
        link
        fedilink
        English
        arrow-up
        6
        ·
        edit-2
        2 months ago

        always the same

        Makes sense in terms of explaining why it’s a core gameplay mechanic itself rather than just a line version of bases in rts

        I guess a core appeal of using real maps to me in gaming has always been “let’s find out what’s REALLY under Cheyenne Mountain” stargate style