Honestly, I could maybe get behind AAA narrative-focused games being the hot new trend to chase, but Actiblizz just cancelled a massive internal project late last year and laid off all the devs working on it. I think it was also some trend chasing bullshit, some survival craft-em-up style live service nonsense, so why the hell didn’t they just scrap the project and shuffle the existing devs around. What was the point of shuttering that team just to make a new one?
Honestly, I could maybe get behind AAA narrative-focused games being the hot new trend to chase, but Actiblizz just cancelled a massive internal project late last year and laid off all the devs working on it. I think it was also some trend chasing bullshit, some survival craft-em-up style live service nonsense, so why the hell didn’t they just scrap the project and shuffle the existing devs around. What was the point of shuttering that team just to make a new one?