• I Cast Fist@programming.dev
    link
    fedilink
    English
    arrow-up
    13
    ·
    4 months ago

    Maybe for Bethesda specifically, there’s also a shortage of skilled work? I mean, they often hire modders and Creation Engine STILL uses flash (Starfield’s menus are .swf files),

    • Skullgrid@lemmy.world
      link
      fedilink
      English
      arrow-up
      7
      ·
      edit-2
      4 months ago

      Creation Engine STILL uses flash (Starfield’s menus are .swf files),

      YOOOOOO WHAT THE FUUUUCK.

      Seriously, how hard is it to change the UI to use JS?? They really go through old ass Adobe documentation whenever they make a new menu with AS3???

      I seriously hope it’s all AS and compiled to SWF, if they’re running some fucked version of Adobe Flash to make the swfs by hand, 💀

      • BaroqueInMind@lemmy.one
        link
        fedilink
        English
        arrow-up
        3
        ·
        4 months ago

        Seriously, how hard is it to change the UI to use JS??

        JavaScript can do animations without wanting to commit suicide?

      • I Cast Fist@programming.dev
        link
        fedilink
        English
        arrow-up
        1
        ·
        4 months ago

        I don’t know about the details, but I found that out while browsing the menu mods, as the Undelayed Menus, which removes the pointless delay in opening and closing of menus, comes with a bunch of .swf and that was when I thought to myself “You have to be fucking kidding”

        Checking any other menu mod, it’ll be .swf files.

    • Crozekiel
      link
      fedilink
      English
      arrow-up
      2
      ·
      4 months ago

      Yea, they probably have that one guy still there from the days creation engine was made that is required to be on staff for any future games to fix whatever archaic code they break. Get him on board with the union and Bethesda is probably held by the short hairs to do whatever they say.