The other thread about favorite mechanics is great, so let’s also do the opposite: what are some of your most hated mechanics?

  • Baphlew@beehaw.org
    link
    fedilink
    English
    arrow-up
    0
    ·
    1 year ago

    Sadly, the whole “rogue” genre if that counts as a mechanic. I don’t enjoy replaying everything over and over again in different ways in a system where its designed one should fail eventually, so you must lose to continue. It sounds great on paper but hell it really sucks. Also, turn based stuff.

    • BigJimKen@lemmy.ml
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      I like it until I get pretty good at the game. At that point the runs start taking too long to complete and it’s no longer fun. I know this is pretty controversial but I especially hate it in games like Hades where you progress, come up against something new, fail until you learn the mechanic, and then have to get through all the previous bullshit before you can apply what you learned.