They really buried that this is an 11 month old quote…
But yeah, I was guilty of expecting a groachical experience like Seluna’s without realizing the trade off was an N64 level of being stuck on rails.
5ish years from now it could be different.
But it’s not about making the best games, it’s about making the most money.
If you have a propitiatory engine, your hiring base is limited. And studios don’t want long-term employees, so they want generic engines with a readily available labor pool.
They really buried that this is an 11 month old quote…
But yeah, I was guilty of expecting a groachical experience like Seluna’s without realizing the trade off was an N64 level of being stuck on rails.
5ish years from now it could be different.
But it’s not about making the best games, it’s about making the most money.
If you have a propitiatory engine, your hiring base is limited. And studios don’t want long-term employees, so they want generic engines with a readily available labor pool.