simple@lemm.ee to Games@lemmy.worldEnglish · 2 days agoSkyblivion, the fan remake of Oblivion in Skyrim's engine, nears completionwww.tweaktown.comexternal-linkmessage-square120fedilinkarrow-up1575arrow-down14 cross-posted to: [email protected][email protected]
arrow-up1571arrow-down1external-linkSkyblivion, the fan remake of Oblivion in Skyrim's engine, nears completionwww.tweaktown.comsimple@lemm.ee to Games@lemmy.worldEnglish · 2 days agomessage-square120fedilink cross-posted to: [email protected][email protected]
minus-squareDudeDudenson@lemmings.worldlinkfedilinkEnglisharrow-up16arrow-down1·2 days agoFrankly Bethesda would do very well with remastering all their previous tes games, including the first two. I would really like to play Morrowind with the option of a modern UI instead of dragging windows around and clicking stuff
minus-squareHipsterTenZero@dormi.zonelinkfedilinkEnglisharrow-up10·edit-21 day agoA remaster for the first two wouldn’t be enough, I figure. I played daggerfall unity and it just does not hold up. A full on remake would be interesting, but they’d have to go hard, and reconceptualize a lot.
minus-squaregrue@lemmy.worldlinkfedilinkEnglisharrow-up4·1 day agoI feel like at this point, remaking Daggerfall would need to involve replacing the procedural generation with generative AI.
minus-squareHipsterTenZero@dormi.zonelinkfedilinkEnglisharrow-up6·1 day agoNah, they could just make it smaller instead of filling it with slop
minus-squarechonglibloodsport@lemmy.worldlinkfedilinkEnglisharrow-up3·1 day agoWithout the gargantuan 3-dimensional death maze dungeons it’s not really going to appeal to the hardcore Daggerfall fans.
Frankly Bethesda would do very well with remastering all their previous tes games, including the first two.
I would really like to play Morrowind with the option of a modern UI instead of dragging windows around and clicking stuff
A remaster for the first two wouldn’t be enough, I figure. I played daggerfall unity and it just does not hold up. A full on remake would be interesting, but they’d have to go hard, and reconceptualize a lot.
I feel like at this point, remaking Daggerfall would need to involve replacing the procedural generation with generative AI.
Nah, they could just make it smaller instead of filling it with slop
Without the gargantuan 3-dimensional death maze dungeons it’s not really going to appeal to the hardcore Daggerfall fans.