• Professorozone@lemmy.world
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    20 hours ago

    Thank you for the explanation. It’s kind of what I envisioned. I guess it doesn’t apply to me mostly since I haven’t played a PvP since rage quitting Overwatch a few years ago. Now I just play cooperative games with a buddy in the UK.

    Or does it apply to me?

    • raptir
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      19 hours ago

      I avoid anything with kernel level anti-cheat. It is a theoretical attack vector - if the anti-cheat were somehow compromised, you’ve granted it low-level access to your system so whatever payload it is injecting would have that same level of access.

      Even if you only play the single player part of a game the anti-cheat will be installed and running in the background.

    • Baggie
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      19 hours ago

      They definitely can add anticheat to cooperative games, though again it feels a bit much.

      I would say not to worry too much? The potential for abuse exists, but is not actually used. The companies that make the anti cheat software these days have way too much on the line to risk that kind of behaviour. It’s one of those things that it’s in a bit of a weird state, and some people like to keep an eye on it, but for the vast majority of cases is a minor inconvenience.

        • Crikeste@lemm.ee
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          18 hours ago

          That’s why this new feature is so great.

          Take for example: Monster Hunter Wilds. It’s not popular AT ALL to mod/cheat the game. It never has been in any Monster Hunter. But the anticheat kept me from playing for about an hour on release, while I had to wiggle my way around it.

          For whatever reason, they’re showing up everywhere now. It’s disgusting lmao

        • howrar@lemmy.ca
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          18 hours ago

          Sometimes it’s so they can sell the “cheats” to you as microtransactions instead.