Sony are experimenting with AI characters who'll speak to the player using OpenAI and Chat-GPT, according to leaked footage of Aloy from Horizon Forbidden West.
I imagine game studios are out of ideas so they are pitching, “AI NPC’s” to investors. This would also save money on voice acting and writing. If Rockstar’s GTA VI does bad then I’m counting that as the final nail in the AAA coffin.
Interesting point, although I don’t see how you’d manage to run modern TTS (the models can get very large, and that’s per voice; as an example Parler-TTS’s mini model is 800Mb, the HQ model is 2.3Gb - for one voice) + a LLM for content synthesis on any personal hardware, console or not. The storage requirements alone would make that grossly infeasible.
“…and a great deal of patience as you wait for each NPC to formulate their replies. In the meantime, they’ll just be standing there looking at you with glassy eyes, smiling.”
I imagine game studios are out of ideas so they are pitching, “AI NPC’s” to investors. This would also save money on voice acting and writing. If Rockstar’s GTA VI does bad then I’m counting that as the final nail in the AAA coffin.
Interesting point, although I don’t see how you’d manage to run modern TTS (the models can get very large, and that’s per voice; as an example Parler-TTS’s mini model is 800Mb, the HQ model is 2.3Gb - for one voice) + a LLM for content synthesis on any personal hardware, console or not. The storage requirements alone would make that grossly infeasible.
“This game requires a constant online connection”
“…and a great deal of patience as you wait for each NPC to formulate their replies. In the meantime, they’ll just be standing there looking at you with glassy eyes, smiling.”